Searched refs:gl2_client_context_t (Results 1 – 8 of 8) sorted by relevance
16 struct gl2_encoder_context_t : public gl2_client_context_t {
11 struct gl2_client_context_t { struct439 virtual ~gl2_client_context_t() {} in ~gl2_client_context_t() argument441 typedef gl2_client_context_t *CONTEXT_ACCESSOR_TYPE(void); argument
11 int gl2_client_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *… in initDispatchByName()
437 static gl2_client_context_t::CONTEXT_ACCESSOR_TYPE *getCurrentContext = NULL;438 void gl2_client_context_t::setContextAccessor(CONTEXT_ACCESSOR_TYPE *f) { getCurrentContext = f; } in setContextAccessor()439 #define GET_CONTEXT gl2_client_context_t * ctx = getCurrentContext()
35 static gl2_client_context_t *s_getGl2Context();
33 gl2_client_context_t *ServerConnection::s_getGl2Context() in s_getGl2Context()
39 struct gl2_client_context_t;195 static gl2_client_context_t *s_getGL2Context();
29 struct gl2_client_context_t { struct32 class GL2Encoder : public gl2_client_context_t { argument35 void setContextAccessor(gl2_client_context_t *()) { } in setContextAccessor() argument683 gl2_client_context_t *HostConnection::s_getGL2Context() in s_getGL2Context()