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Searched refs:gl2_client_context_t (Results 1 – 8 of 8) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_enc.h16 struct gl2_encoder_context_t : public gl2_client_context_t {
Dgl2_client_context.h11 struct gl2_client_context_t { struct
439 virtual ~gl2_client_context_t() {} in ~gl2_client_context_t() argument
441 typedef gl2_client_context_t *CONTEXT_ACCESSOR_TYPE(void); argument
Dgl2_client_context.cpp11 int gl2_client_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *… in initDispatchByName()
Dgl2_entry.cpp437 static gl2_client_context_t::CONTEXT_ACCESSOR_TYPE *getCurrentContext = NULL;
438 void gl2_client_context_t::setContextAccessor(CONTEXT_ACCESSOR_TYPE *f) { getCurrentContext = f; } in setContextAccessor()
439 #define GET_CONTEXT gl2_client_context_t * ctx = getCurrentContext()
/device/generic/goldfish-opengl/tests/gles_android_wrapper/
DServerConnection.h35 static gl2_client_context_t *s_getGl2Context();
DServerConnection.cpp33 gl2_client_context_t *ServerConnection::s_getGl2Context() in s_getGl2Context()
/device/generic/goldfish-opengl/system/OpenglSystemCommon/
DHostConnection.h39 struct gl2_client_context_t;
195 static gl2_client_context_t *s_getGL2Context();
DHostConnection.cpp29 struct gl2_client_context_t { struct
32 class GL2Encoder : public gl2_client_context_t { argument
35 void setContextAccessor(gl2_client_context_t *()) { } in setContextAccessor() argument
683 gl2_client_context_t *HostConnection::s_getGL2Context() in s_getGL2Context()