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Searched refs:glCullFace (Results 1 – 21 of 21) sorted by relevance

/device/generic/goldfish-opengl/tests/gles_android_wrapper/
Dgles_ftable.h79 {"glCullFace", (void *)glCullFace},
Dgles_dispatch.h82 glCullFace_t glCullFace; member
354 …glCullFace_t set_glCullFace(glCullFace_t f) { glCullFace_t retval = glCullFace; glCullFace = f; re… in set_glCullFace()
Dgles.cpp351 void glCullFace(GLenum mode) in glCullFace() function
353 getDispatch()->glCullFace(mode); in glCullFace()
/device/generic/goldfish-opengl/system/GLESv1_enc/
Dgl_ftable.h69 {"glCullFace", (void*)glCullFace},
Dgl_client_context.h71 glCullFace_client_proc_t glCullFace; member
Dgl_client_context.cpp71 glCullFace = (glCullFace_client_proc_t) getProc("glCullFace", userData); in initDispatchByName()
Dgl_entry.cpp66 void glCullFace(GLenum mode);
657 void glCullFace(GLenum mode) in glCullFace() function
660 ctx->glCullFace(ctx, mode); in glCullFace()
Dgl_enc.cpp8430 this->glCullFace = &glCullFace_enc; in gl_encoder_context_t()
/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h38 {"glCullFace", (void*)glCullFace},
Dgl2_client_context.h40 glCullFace_client_proc_t glCullFace; member
Dgl2_client_context.cpp40 glCullFace = (glCullFace_client_proc_t) getProc("glCullFace", userData); in initDispatchByName()
Dgl2_entry.cpp35 void glCullFace(GLenum mode);
606 void glCullFace(GLenum mode) in glCullFace() function
609 ctx->glCullFace(ctx, mode); in glCullFace()
Dgl2_enc.cpp11600 this->glCullFace = &glCullFace_enc; in gl2_encoder_context_t()
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles2_core.entries32 void glCullFace(GLenum mode);
Dgles1_core.entries67 void glCullFace(GLenum mode);
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h404 GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h654 GL_API void GL_APIENTRY glCullFace (GLenum mode);
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv1_dec/
Dgles1.in59 GL_ENTRY(void, glCullFace, GLenum mode)
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h404 GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
Dgl31.h404 GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in28 GL_ENTRY(void, glCullFace, GLenum mode)