/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | GLESv1.cpp | 67 static void glExtGetShadersQCOM(GLuint*, GLint, GLint*) { in glExtGetShadersQCOM() function 402 glExtGetShadersQCOM = ::glExtGetShadersQCOM; in GLESv1()
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D | GLESv3.cpp | 70 static void glExtGetShadersQCOM(GLuint*, GLint, GLint*) { in glExtGetShadersQCOM() function 607 glExtGetShadersQCOM = ::glExtGetShadersQCOM; in GLESv3()
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/device/generic/goldfish-opengl/tests/gles_android_wrapper/ |
D | gles_ftable.h | 285 {"glExtGetShadersQCOM", (void *)glExtGetShadersQCOM},
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D | gles_dispatch.h | 288 glExtGetShadersQCOM_t glExtGetShadersQCOM; member 560 …ExtGetShadersQCOM_t f) { glExtGetShadersQCOM_t retval = glExtGetShadersQCOM; glExtGetShadersQCOM =… in set_glExtGetShadersQCOM()
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D | gles.cpp | 1381 void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders) in glExtGetShadersQCOM() function 1383 getDispatch()->glExtGetShadersQCOM(shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
D | gl_ftable.h | 278 {"glExtGetShadersQCOM", (void*)glExtGetShadersQCOM},
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D | gl_client_context.h | 298 glExtGetShadersQCOM_client_proc_t glExtGetShadersQCOM; member
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D | gl_client_context.cpp | 298 glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) getProc("glExtGetShadersQCOM", userData); in initDispatchByName()
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D | gl_entry.cpp | 293 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders); 2031 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM() function 2034 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
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D | gl_enc.cpp | 8657 this->glExtGetShadersQCOM = &glExtGetShadersQCOM_enc; in gl_encoder_context_t()
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 206 {"glExtGetShadersQCOM", (void*)glExtGetShadersQCOM},
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D | gl2_client_context.h | 208 glExtGetShadersQCOM_client_proc_t glExtGetShadersQCOM; member
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D | gl2_client_context.cpp | 208 glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) getProc("glExtGetShadersQCOM", userData); in initDispatchByName()
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D | gl2_entry.cpp | 203 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders); 1631 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM() function 1634 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
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D | gl2_enc.cpp | 11768 this->glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) &enc_unsupported; in gl2_encoder_context_t()
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv1_dec/ |
D | gles1.attrib | 431 glExtGetShadersQCOM
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D | gles1.in | 293 GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.attrib | 406 glExtGetShadersQCOM
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D | gles3.in | 200 GL_ENTRY(void, glExtGetShadersQCOM, GLuint *shaders, GLint maxShaders, GLint *numShaders)
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/device/generic/goldfish-opengl/system/include/GLES/ |
D | glext.h | 1241 GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
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/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2ext.h | 1864 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShade…
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