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Searched refs:glGetIntegerv (Results 1 – 25 of 31) sorted by relevance

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/device/generic/opengl-transport/host/libs/virglrenderer/
DAVDVirglRenderer.cpp719 s_gles1.glGetIntegerv(GL_MAX_DRAW_BUFFERS_EXT, &max); in virgl_renderer_fill_caps()
722 s_gles1.glGetIntegerv(GL_MAX_SAMPLES_EXT, &max); in virgl_renderer_fill_caps()
735 s_gles1.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &max); in virgl_renderer_fill_caps()
763 s_gles1.glGetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, &max); in virgl_renderer_fill_caps()
766 s_gles1.glGetIntegerv(GL_MAX_VERTEX_UNIFORM_BLOCKS, &max); in virgl_renderer_fill_caps()
772 s_gles1.glGetIntegerv(GL_MAX_VERTEX_OUTPUT_COMPONENTS, &max); in virgl_renderer_fill_caps()
775 s_gles1.glGetIntegerv(GL_MIN_PROGRAM_TEXEL_OFFSET, &caps->v2.min_texel_offset); in virgl_renderer_fill_caps()
776 s_gles1.glGetIntegerv(GL_MAX_PROGRAM_TEXEL_OFFSET, &caps->v2.max_texel_offset); in virgl_renderer_fill_caps()
778 s_gles1.glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &max); in virgl_renderer_fill_caps()
DGLESv1.cpp270 s_gles1.glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &nFormats); in glGetCompressedTextureFormats()
272 s_gles1.glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats); in glGetCompressedTextureFormats()
DGLESv3.cpp226 s_gles3.glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &nFormats); in glGetCompressedTextureFormats()
228 s_gles3.glGetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, formats); in glGetCompressedTextureFormats()
/device/generic/goldfish-opengl/system/GLESv1/
Dgl.cpp141 glGetIntegerv((GLenum)pname, (GLint*)param); in getIntegerv()
/device/generic/goldfish-opengl/system/GLESv2/
Dgl2.cpp144 glGetIntegerv((GLenum)pname, (GLint*)param); in getIntegerv()
/device/generic/goldfish-opengl/tests/gles_android_wrapper/
Dgles_ftable.h104 {"glGetIntegerv", (void *)glGetIntegerv},
Dgles_dispatch.h107 glGetIntegerv_t glGetIntegerv; member
379 …t_glGetIntegerv(glGetIntegerv_t f) { glGetIntegerv_t retval = glGetIntegerv; glGetIntegerv = f; re… in set_glGetIntegerv()
Dgles.cpp476 void glGetIntegerv(GLenum pname, GLint *params) in glGetIntegerv() function
478 getDispatch()->glGetIntegerv(pname, params); in glGetIntegerv()
/device/generic/goldfish-opengl/system/GLESv1_enc/
Dgl_ftable.h94 {"glGetIntegerv", (void*)glGetIntegerv},
Dgl_client_context.h96 glGetIntegerv_client_proc_t glGetIntegerv; member
DGLEncoder.cpp60 this->glGetIntegerv(this, GL_NUM_COMPRESSED_TEXTURE_FORMATS, in getCompressedTextureFormats()
1046 OVERRIDE(glGetIntegerv); in GLEncoder()
Dgl_client_context.cpp96 glGetIntegerv = (glGetIntegerv_client_proc_t) getProc("glGetIntegerv", userData); in initDispatchByName()
Dgl_entry.cpp91 void glGetIntegerv(GLenum pname, GLint* params);
811 void glGetIntegerv(GLenum pname, GLint* params) in glGetIntegerv() function
814 ctx->glGetIntegerv(ctx, pname, params); in glGetIntegerv()
/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp130 OVERRIDE(glGetIntegerv); in GL2Encoder()
627 ctx->glGetIntegerv(self, GL_MAX_VERTEX_ATTRIBS, &maxIndex); in isValidVertexAttribIndex()
1051 ctx->glGetIntegerv(self, GL_MAX_VERTEX_ATTRIBS, &maxIndex); in s_glGetVertexAttribiv()
1064 ctx->glGetIntegerv(self, GL_MAX_VERTEX_ATTRIBS, &maxIndex); in s_glGetVertexAttribfv()
1077 ctx->glGetIntegerv(self, GL_MAX_VERTEX_ATTRIBS, &maxIndex); in s_glGetVertexAttribPointerv()
1552 this->glGetIntegerv(this, GL_NUM_COMPRESSED_TEXTURE_FORMATS, in getCompressedTextureFormats()
2367 ctx->glGetIntegerv(ctx, GL_MAX_TEXTURE_SIZE, &max_texture_size); in s_glTexImage2D()
2368 ctx->glGetIntegerv(ctx, GL_MAX_CUBE_MAP_TEXTURE_SIZE, &max_cube_map_texture_size); in s_glTexImage2D()
2446 ctx->glGetIntegerv(ctx, GL_MAX_TEXTURE_SIZE, &max_texture_size); in s_glTexSubImage2D()
2447 ctx->glGetIntegerv(ctx, GL_MAX_CUBE_MAP_TEXTURE_SIZE, &max_cube_map_texture_size); in s_glTexSubImage2D()
[all …]
Dgl2_ftable.h74 {"glGetIntegerv", (void*)glGetIntegerv},
Dgl2_client_context.h76 glGetIntegerv_client_proc_t glGetIntegerv; member
DGLESv2Validation.cpp871 ctx->glGetIntegerv(ctx, GL_MAX_VERTEX_ATTRIBS, &maxIndex); in vertexAttribIndexRangeErrorMsg()
Dgl2_client_context.cpp76 glGetIntegerv = (glGetIntegerv_client_proc_t) getProc("glGetIntegerv", userData); in initDispatchByName()
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv1_dec/
Dgles1.attrib85 glGetIntegerv
Dgles1.in84 GL_ENTRY(void, glGetIntegerv, GLenum pname, GLint *params)
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles2_core.entries68 void glGetIntegerv(GLenum pname, GLint *data);
Dgles1_core.entries92 void glGetIntegerv(GLenum pname, GLint *params);
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h440 GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
/device/generic/goldfish-opengl/system/include/GLES/
Dgl.h679 GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.attrib120 glGetIntegerv

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