/device/google/cuttlefish/host/commands/secure_env/ |
D | in_process_tpm.cpp | 66 tcti_context_.v1.magic = 0xFAD; in InProcessTpm() 67 tcti_context_.v1.version = 1; in InProcessTpm() 68 tcti_context_.v1.transmit = ::Transmit; in InProcessTpm() 69 tcti_context_.v1.receive = ::Receive; in InProcessTpm()
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles31_only.entries | 25 void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1); 26 void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 27 void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 29 void glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1); 30 void glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 31 void glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3… 33 void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1); 34 void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 35 void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat…
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D | gles2_core.entries | 120 void glUniform2f(GLint location, GLfloat v0, GLfloat v1); 122 void glUniform2i(GLint location, GLint v0, GLint v1); 124 void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 126 void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2); 128 void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 130 void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
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D | gles3_only.entries | 57 void glUniform2ui(GLint location, GLuint v0, GLuint v1); 58 void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2); 59 void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
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/device/generic/opengl-transport/host/libs/virglrenderer/ |
D | AVDVirglRenderer.cpp | 700 caps->v1.sampler.bitmask[0] = (1 << (VIRGL_FORMAT_B8G8R8A8_UNORM - (0 * 32))) | in virgl_renderer_fill_caps() 702 caps->v1.sampler.bitmask[2] = (1 << (VIRGL_FORMAT_R8G8B8A8_UNORM - (2 * 32))); in virgl_renderer_fill_caps() 703 caps->v1.sampler.bitmask[4] = (1 << (VIRGL_FORMAT_R8G8B8X8_UNORM - (4 * 32))); in virgl_renderer_fill_caps() 707 caps->v1.render.bitmask[0] = (1 << (VIRGL_FORMAT_B8G8R8A8_UNORM - (0 * 32))) | in virgl_renderer_fill_caps() 709 caps->v1.render.bitmask[2] = (1 << (VIRGL_FORMAT_R8G8B8A8_UNORM - (2 * 32))); in virgl_renderer_fill_caps() 710 caps->v1.render.bitmask[4] = (1 << (VIRGL_FORMAT_R8G8B8X8_UNORM - (4 * 32))); in virgl_renderer_fill_caps() 713 caps->v1.glsl_level = 300; // OpenGL ES GLSL 3.00 in virgl_renderer_fill_caps() 717 caps->v1.max_viewports = 1; in virgl_renderer_fill_caps() 720 caps->v1.max_render_targets = max; in virgl_renderer_fill_caps() 723 caps->v1.max_samples = max; in virgl_renderer_fill_caps() [all …]
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/device/linaro/hikey/hifi/xaf/ |
D | README | 23 | | - HiFi Audio Codec API Definition, v1.0 26 | | - HiFi Speech Codec API Definition, v1.0
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/device/google/cuttlefish_vmm/x86_64-linux-gnu/ |
D | builder_image.txt | 1 sourceImage: https://www.googleapis.com/compute/v1/projects/cloud-android-testing/global/images/jem…
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/device/generic/goldfish/camera/ |
D | EmulatorCameraTest.cpp | 161 bool v1 = false; in main() local 216 v1 = true; in main() 233 if (v1) { in main() 243 if (v1) { in main()
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl31.h | 492 GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); 494 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); 496 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 498 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); 500 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloa… 502 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 878 GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); 879 GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); 880 GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v… 1130 GL_APICALL void GL_APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1); [all …]
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D | gl3.h | 492 GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); 494 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); 496 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 498 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); 500 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloa… 502 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 878 GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); 879 GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); 880 GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v…
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/device/linaro/hikey/installer/hikey960/ |
D | README | 4 There are two versions of HiKey960: v1 and v2. 5 * v1 is using Jumper (J2001)
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/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_entry.cpp | 247 void glUniform2ui(GLint location, GLuint v0, GLuint v1); 248 void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2); 249 void glUniform4ui(GLint location, GLint v0, GLuint v1, GLuint v2, GLuint v3); 262 void glVertexAttribI4i(GLuint index, GLint v0, GLint v1, GLint v2, GLint v3); 263 void glVertexAttribI4ui(GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 361 void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1); 362 void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 363 …void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloa… 365 void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1); 366 void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); [all …]
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D | GL2Encoder.h | 500 static void s_glUniform2ui(void* self, GLint location, GLuint v0, GLuint v1); 501 static void s_glUniform3ui(void* self, GLint location, GLuint v0, GLuint v1, GLuint v2); 502 … static void s_glUniform4ui(void* self, GLint location, GLint v0, GLuint v1, GLuint v2, GLuint v3); 678 …atic void s_glProgramUniform2f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v1); 679 …glProgramUniform3f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 680 …mUniform4f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat… 682 … static void s_glProgramUniform2i(void* self, GLuint program, GLint location, GLint v0, GLint v1); 683 …static void s_glProgramUniform3i(void* self, GLuint program, GLint location, GLint v0, GLint v1, G… 684 …static void s_glProgramUniform4i(void* self, GLuint program, GLint location, GLint v0, GLint v1, G… 686 …static void s_glProgramUniform2ui(void* self, GLuint program, GLint location, GLint v0, GLuint v1); [all …]
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D | GL2Encoder.cpp | 3562 void GL2Encoder::s_glUniform2ui(void* self, GLint location, GLuint v0, GLuint v1) { in s_glUniform2ui() argument 3565 ctx->m_glUniform2ui_enc(self, hostLoc, v0, v1); in s_glUniform2ui() 3568 void GL2Encoder::s_glUniform3ui(void* self, GLint location, GLuint v0, GLuint v1, GLuint v2) { in s_glUniform3ui() argument 3571 ctx->m_glUniform3ui_enc(self, hostLoc, v0, v1, v2); in s_glUniform3ui() 3574 void GL2Encoder::s_glUniform4ui(void* self, GLint location, GLint v0, GLuint v1, GLuint v2, GLuint … in s_glUniform4ui() argument 3577 ctx->m_glUniform4ui_enc(self, hostLoc, v0, v1, v2, v3); in s_glUniform4ui() 4971 …L2Encoder::s_glProgramUniform2f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v1) in s_glProgramUniform2f() argument 4975 ctx->m_glProgramUniform2f_enc(self, program, hostLoc, v0, v1); in s_glProgramUniform2f() 4985 …id GL2Encoder::s_glProgramUniform2i(void* self, GLuint program, GLint location, GLint v0, GLint v1) in s_glProgramUniform2i() argument 4989 ctx->m_glProgramUniform2i_enc(self, program, hostLoc, v0, v1); in s_glProgramUniform2i() [all …]
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D | gl2_enc.cpp | 5909 void glUniform2ui_enc(void *self , GLint location, GLuint v0, GLuint v1) in glUniform2ui_enc() argument 5929 memcpy(ptr, &v1, 4); ptr += 4; in glUniform2ui_enc() 5936 void glUniform3ui_enc(void *self , GLint location, GLuint v0, GLuint v1, GLuint v2) in glUniform3ui_enc() argument 5956 memcpy(ptr, &v1, 4); ptr += 4; in glUniform3ui_enc() 5964 void glUniform4ui_enc(void *self , GLint location, GLint v0, GLuint v1, GLuint v2, GLuint v3) in glUniform4ui_enc() argument 5984 memcpy(ptr, &v1, 4); ptr += 4; in glUniform4ui_enc() 6373 void glVertexAttribI4i_enc(void *self , GLuint index, GLint v0, GLint v1, GLint v2, GLint v3) in glVertexAttribI4i_enc() argument 6393 memcpy(ptr, &v1, 4); ptr += 4; in glVertexAttribI4i_enc() 6402 void glVertexAttribI4ui_enc(void *self , GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3) in glVertexAttribI4ui_enc() argument 6422 memcpy(ptr, &v1, 4); ptr += 4; in glVertexAttribI4ui_enc() [all …]
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/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 492 GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1); 494 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1); 496 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 498 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2); 500 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloa… 502 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
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D | gl2ext.h | 1071 …L_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1073 …d (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); 1075 …PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1077 …NTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1079 …GRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat… 1081 …LPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1089 …GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 1090 …P PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1091 …OGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v… 1116 …LL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); [all …]
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/device/ti/beagle_x15/ |
D | beagle_x15.its | 1 /dts-v1/;
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/device/google/contexthub/firmware/os/algos/common/math/ |
D | mat.h | 72 void initMatrixColumns(struct Mat33 *A, const struct Vec3 *v1,
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D | mat.c | 62 void initMatrixColumns(struct Mat33 *A, const struct Vec3 *v1, in initMatrixColumns() argument 65 ASSERT_NOT_NULL(v1); in initMatrixColumns() 68 A->elem[0][0] = v1->x; in initMatrixColumns() 72 A->elem[1][0] = v1->y; in initMatrixColumns() 76 A->elem[2][0] = v1->z; in initMatrixColumns()
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 320 GL_ENTRY(void, glUniform2ui, GLint location, GLuint v0, GLuint v1) 321 GL_ENTRY(void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2) 322 GL_ENTRY(void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) 339 GL_ENTRY(void, glVertexAttribI4i, GLuint index, GLint v0, GLint v1, GLint v2, GLint v3) 340 GL_ENTRY(void, glVertexAttribI4ui, GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3) 480 GL_ENTRY(void, glProgramUniform2f, GLuint program, GLint location, GLfloat v0, GLfloat v1) 481 GL_ENTRY(void, glProgramUniform3f, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat … 482 GL_ENTRY(void, glProgramUniform4f, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat … 484 GL_ENTRY(void, glProgramUniform2i, GLuint program, GLint location, GLint v0, GLint v1) 485 GL_ENTRY(void, glProgramUniform3i, GLuint program, GLint location, GLint v0, GLint v1, GLint v2) [all …]
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/device/google/contexthub/firmware/os/drivers/bosch_bmp280/ |
D | bosch_bmp280.c | 527 float v1, v2, p, pSqr; in compensateBaro() local 530 …v1 = fSqr * mTask.comp.dig_P1 * mTask.comp.dig_P3 * (1.0f/(1ULL << 41)) + f * mTask.comp.dig_P1 * … in compensateBaro() 532 p = (a * (float)(1ULL << 31) - v2) * 3125 / v1; in compensateBaro()
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/device/google/cuttlefish/tools/ |
D | create_base_image_hostlib.sh | 133 … --licenses=https://www.googleapis.com/compute/v1/projects/vm-options/global/licenses/enable-vmx \
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/device/google/contexthub/firmware/os/cpu/cortexm4/inc/cpu/cmsis/ |
D | arm_math.h | 442 #define __PACKq7(v0,v1,v2,v3) ( (((int32_t)(v0) << 0) & (int32_t)0x000000FF) | \ argument 443 (((int32_t)(v1) << 8) & (int32_t)0x0000FF00) | \ 448 #define __PACKq7(v0,v1,v2,v3) ( (((int32_t)(v3) << 0) & (int32_t)0x000000FF) | \ argument 450 (((int32_t)(v1) << 16) & (int32_t)0x00FF0000) | \
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