Searched refs:glActiveTexture (Results 1 – 24 of 24) sorted by relevance
/device/generic/opengl-transport/host/libs/virglrenderer/libOpenglRender/ |
D | YUVConverter.cpp | 167 s_gles2.glActiveTexture(texture_unit); in createYUVGLTex() 176 s_gles2.glActiveTexture(GL_TEXTURE0); in createYUVGLTex() 189 s_gles2.glActiveTexture(texture_unit); in subUpdateYUVGLTex() 195 s_gles2.glActiveTexture(GL_TEXTURE0); in subUpdateYUVGLTex()
|
/device/generic/goldfish-opengl/tests/gles_android_wrapper/ |
D | gles_ftable.h | 58 {"glActiveTexture", (void *)glActiveTexture},
|
D | gles_dispatch.h | 61 glActiveTexture_t glActiveTexture; member 333 …veTexture(glActiveTexture_t f) { glActiveTexture_t retval = glActiveTexture; glActiveTexture = f; … in set_glActiveTexture()
|
D | gles.cpp | 246 void glActiveTexture(GLenum texture) in glActiveTexture() function 248 getDispatch()->glActiveTexture(texture); in glActiveTexture()
|
/device/generic/goldfish-opengl/system/GLESv1_enc/ |
D | gl_ftable.h | 49 {"glActiveTexture", (void*)glActiveTexture},
|
D | gl_client_context.h | 51 glActiveTexture_client_proc_t glActiveTexture; member
|
D | gl_client_context.cpp | 51 glActiveTexture = (glActiveTexture_client_proc_t) getProc("glActiveTexture", userData); in initDispatchByName()
|
D | gl_entry.cpp | 46 void glActiveTexture(GLenum texture); 537 void glActiveTexture(GLenum texture) in glActiveTexture() function 540 ctx->glActiveTexture(ctx, texture); in glActiveTexture()
|
D | GLEncoder.cpp | 1068 OVERRIDE(glActiveTexture); in GLEncoder()
|
D | gl_enc.cpp | 8410 this->glActiveTexture = &glActiveTexture_enc; in gl_encoder_context_t()
|
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 11 {"glActiveTexture", (void*)glActiveTexture},
|
D | gl2_client_context.h | 13 glActiveTexture_client_proc_t glActiveTexture; member
|
D | gl2_client_context.cpp | 13 glActiveTexture = (glActiveTexture_client_proc_t) getProc("glActiveTexture", userData); in initDispatchByName()
|
D | gl2_entry.cpp | 8 void glActiveTexture(GLenum texture); 442 void glActiveTexture(GLenum texture) in glActiveTexture() function 445 ctx->glActiveTexture(ctx, texture); in glActiveTexture()
|
D | GL2Encoder.cpp | 182 OVERRIDE(glActiveTexture); in GL2Encoder()
|
D | gl2_enc.cpp | 11573 this->glActiveTexture = &glActiveTexture_enc; in gl2_encoder_context_t()
|
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles2_core.entries | 5 void glActiveTexture(GLenum texture);
|
D | gles1_core.entries | 46 void glActiveTexture(GLenum texture);
|
/device/generic/goldfish-opengl/system/include/GLES2/ |
D | gl2.h | 377 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
|
/device/generic/goldfish-opengl/system/include/GLES/ |
D | gl.h | 633 GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
|
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv1_dec/ |
D | gles1.in | 39 GL_ENTRY(void, glActiveTexture, GLenum texture)
|
/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 377 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
|
D | gl31.h | 377 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
|
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 1 GL_ENTRY(void, glActiveTexture, GLenum texture)
|