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/device/google/cuttlefish/host/commands/secure_env/
Din_process_tpm.cpp66 tcti_context_.v1.magic = 0xFAD; in InProcessTpm()
67 tcti_context_.v1.version = 1; in InProcessTpm()
68 tcti_context_.v1.transmit = ::Transmit; in InProcessTpm()
69 tcti_context_.v1.receive = ::Receive; in InProcessTpm()
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles31_only.entries25 void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
26 void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
27 void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
29 void glProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1);
30 void glProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
31 void glProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3…
33 void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
34 void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
35 void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat…
Dgles2_core.entries120 void glUniform2f(GLint location, GLfloat v0, GLfloat v1);
122 void glUniform2i(GLint location, GLint v0, GLint v1);
124 void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
126 void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2);
128 void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
130 void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Dgles3_only.entries57 void glUniform2ui(GLint location, GLuint v0, GLuint v1);
58 void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
59 void glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
/device/generic/opengl-transport/host/libs/virglrenderer/
DAVDVirglRenderer.cpp700 caps->v1.sampler.bitmask[0] = (1 << (VIRGL_FORMAT_B8G8R8A8_UNORM - (0 * 32))) | in virgl_renderer_fill_caps()
702 caps->v1.sampler.bitmask[2] = (1 << (VIRGL_FORMAT_R8G8B8A8_UNORM - (2 * 32))); in virgl_renderer_fill_caps()
703 caps->v1.sampler.bitmask[4] = (1 << (VIRGL_FORMAT_R8G8B8X8_UNORM - (4 * 32))); in virgl_renderer_fill_caps()
707 caps->v1.render.bitmask[0] = (1 << (VIRGL_FORMAT_B8G8R8A8_UNORM - (0 * 32))) | in virgl_renderer_fill_caps()
709 caps->v1.render.bitmask[2] = (1 << (VIRGL_FORMAT_R8G8B8A8_UNORM - (2 * 32))); in virgl_renderer_fill_caps()
710 caps->v1.render.bitmask[4] = (1 << (VIRGL_FORMAT_R8G8B8X8_UNORM - (4 * 32))); in virgl_renderer_fill_caps()
713 caps->v1.glsl_level = 300; // OpenGL ES GLSL 3.00 in virgl_renderer_fill_caps()
717 caps->v1.max_viewports = 1; in virgl_renderer_fill_caps()
720 caps->v1.max_render_targets = max; in virgl_renderer_fill_caps()
723 caps->v1.max_samples = max; in virgl_renderer_fill_caps()
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/device/linaro/hikey/hifi/xaf/
DREADME23 | |   - HiFi Audio Codec API Definition, v1.0
26 | |   - HiFi Speech Codec API Definition, v1.0
/device/google/cuttlefish_vmm/x86_64-linux-gnu/
Dbuilder_image.txt1 sourceImage: https://www.googleapis.com/compute/v1/projects/cloud-android-testing/global/images/jem…
/device/generic/goldfish/camera/
DEmulatorCameraTest.cpp161 bool v1 = false; in main() local
216 v1 = true; in main()
233 if (v1) { in main()
243 if (v1) { in main()
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl31.h492 GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
494 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
496 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
498 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
500 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloa…
502 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
878 GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
879 GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
880 GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v…
1130 GL_APICALL void GL_APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
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Dgl3.h492 GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
494 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
496 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
498 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
500 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloa…
502 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
878 GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
879 GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
880 GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v…
/device/linaro/hikey/installer/hikey960/
DREADME4 There are two versions of HiKey960: v1 and v2.
5 * v1 is using Jumper (J2001)
/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_entry.cpp247 void glUniform2ui(GLint location, GLuint v0, GLuint v1);
248 void glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
249 void glUniform4ui(GLint location, GLint v0, GLuint v1, GLuint v2, GLuint v3);
262 void glVertexAttribI4i(GLuint index, GLint v0, GLint v1, GLint v2, GLint v3);
263 void glVertexAttribI4ui(GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
361 void glProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1);
362 void glProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
363 …void glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloa…
365 void glProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1);
366 void glProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
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DGL2Encoder.h500 static void s_glUniform2ui(void* self, GLint location, GLuint v0, GLuint v1);
501 static void s_glUniform3ui(void* self, GLint location, GLuint v0, GLuint v1, GLuint v2);
502 … static void s_glUniform4ui(void* self, GLint location, GLint v0, GLuint v1, GLuint v2, GLuint v3);
678 …atic void s_glProgramUniform2f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v1);
679 …glProgramUniform3f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
680 …mUniform4f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat…
682 … static void s_glProgramUniform2i(void* self, GLuint program, GLint location, GLint v0, GLint v1);
683 …static void s_glProgramUniform3i(void* self, GLuint program, GLint location, GLint v0, GLint v1, G…
684 …static void s_glProgramUniform4i(void* self, GLuint program, GLint location, GLint v0, GLint v1, G…
686 …static void s_glProgramUniform2ui(void* self, GLuint program, GLint location, GLint v0, GLuint v1);
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DGL2Encoder.cpp3562 void GL2Encoder::s_glUniform2ui(void* self, GLint location, GLuint v0, GLuint v1) { in s_glUniform2ui() argument
3565 ctx->m_glUniform2ui_enc(self, hostLoc, v0, v1); in s_glUniform2ui()
3568 void GL2Encoder::s_glUniform3ui(void* self, GLint location, GLuint v0, GLuint v1, GLuint v2) { in s_glUniform3ui() argument
3571 ctx->m_glUniform3ui_enc(self, hostLoc, v0, v1, v2); in s_glUniform3ui()
3574 void GL2Encoder::s_glUniform4ui(void* self, GLint location, GLint v0, GLuint v1, GLuint v2, GLuint … in s_glUniform4ui() argument
3577 ctx->m_glUniform4ui_enc(self, hostLoc, v0, v1, v2, v3); in s_glUniform4ui()
4971 …L2Encoder::s_glProgramUniform2f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v1) in s_glProgramUniform2f() argument
4975 ctx->m_glProgramUniform2f_enc(self, program, hostLoc, v0, v1); in s_glProgramUniform2f()
4985 …id GL2Encoder::s_glProgramUniform2i(void* self, GLuint program, GLint location, GLint v0, GLint v1) in s_glProgramUniform2i() argument
4989 ctx->m_glProgramUniform2i_enc(self, program, hostLoc, v0, v1); in s_glProgramUniform2i()
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Dgl2_enc.cpp5909 void glUniform2ui_enc(void *self , GLint location, GLuint v0, GLuint v1) in glUniform2ui_enc() argument
5929 memcpy(ptr, &v1, 4); ptr += 4; in glUniform2ui_enc()
5936 void glUniform3ui_enc(void *self , GLint location, GLuint v0, GLuint v1, GLuint v2) in glUniform3ui_enc() argument
5956 memcpy(ptr, &v1, 4); ptr += 4; in glUniform3ui_enc()
5964 void glUniform4ui_enc(void *self , GLint location, GLint v0, GLuint v1, GLuint v2, GLuint v3) in glUniform4ui_enc() argument
5984 memcpy(ptr, &v1, 4); ptr += 4; in glUniform4ui_enc()
6373 void glVertexAttribI4i_enc(void *self , GLuint index, GLint v0, GLint v1, GLint v2, GLint v3) in glVertexAttribI4i_enc() argument
6393 memcpy(ptr, &v1, 4); ptr += 4; in glVertexAttribI4i_enc()
6402 void glVertexAttribI4ui_enc(void *self , GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3) in glVertexAttribI4ui_enc() argument
6422 memcpy(ptr, &v1, 4); ptr += 4; in glVertexAttribI4ui_enc()
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/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h492 GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
494 GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
496 GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
498 GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
500 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloa…
502 GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
Dgl2ext.h1071 …L_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1073 …d (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
1075 …PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1077 …NTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1079 …GRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat…
1081 …LPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1089 …GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
1090 …P PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1091 …OGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v…
1116 …LL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
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/device/ti/beagle_x15/
Dbeagle_x15.its1 /dts-v1/;
/device/google/contexthub/firmware/os/algos/common/math/
Dmat.h72 void initMatrixColumns(struct Mat33 *A, const struct Vec3 *v1,
Dmat.c62 void initMatrixColumns(struct Mat33 *A, const struct Vec3 *v1, in initMatrixColumns() argument
65 ASSERT_NOT_NULL(v1); in initMatrixColumns()
68 A->elem[0][0] = v1->x; in initMatrixColumns()
72 A->elem[1][0] = v1->y; in initMatrixColumns()
76 A->elem[2][0] = v1->z; in initMatrixColumns()
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in320 GL_ENTRY(void, glUniform2ui, GLint location, GLuint v0, GLuint v1)
321 GL_ENTRY(void, glUniform3ui, GLint location, GLuint v0, GLuint v1, GLuint v2)
322 GL_ENTRY(void, glUniform4ui, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
339 GL_ENTRY(void, glVertexAttribI4i, GLuint index, GLint v0, GLint v1, GLint v2, GLint v3)
340 GL_ENTRY(void, glVertexAttribI4ui, GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
480 GL_ENTRY(void, glProgramUniform2f, GLuint program, GLint location, GLfloat v0, GLfloat v1)
481 GL_ENTRY(void, glProgramUniform3f, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat …
482 GL_ENTRY(void, glProgramUniform4f, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat …
484 GL_ENTRY(void, glProgramUniform2i, GLuint program, GLint location, GLint v0, GLint v1)
485 GL_ENTRY(void, glProgramUniform3i, GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
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/device/google/contexthub/firmware/os/drivers/bosch_bmp280/
Dbosch_bmp280.c527 float v1, v2, p, pSqr; in compensateBaro() local
530v1 = fSqr * mTask.comp.dig_P1 * mTask.comp.dig_P3 * (1.0f/(1ULL << 41)) + f * mTask.comp.dig_P1 * … in compensateBaro()
532 p = (a * (float)(1ULL << 31) - v2) * 3125 / v1; in compensateBaro()
/device/google/cuttlefish/tools/
Dcreate_base_image_hostlib.sh133 … --licenses=https://www.googleapis.com/compute/v1/projects/vm-options/global/licenses/enable-vmx \
/device/google/contexthub/firmware/os/cpu/cortexm4/inc/cpu/cmsis/
Darm_math.h442 #define __PACKq7(v0,v1,v2,v3) ( (((int32_t)(v0) << 0) & (int32_t)0x000000FF) | \ argument
443 (((int32_t)(v1) << 8) & (int32_t)0x0000FF00) | \
448 #define __PACKq7(v0,v1,v2,v3) ( (((int32_t)(v3) << 0) & (int32_t)0x000000FF) | \ argument
450 (((int32_t)(v1) << 16) & (int32_t)0x00FF0000) | \