D | GLESv1.cpp | 31 static void glDiscardFramebufferEXT(GLenum, GLsizei, const GLenum*) { in glDiscardFramebufferEXT() argument 43 static void glExtGetBufferPointervQCOM(GLenum, GLvoid**) { in glExtGetBufferPointervQCOM() argument 55 static void glExtGetProgramBinarySourceQCOM(GLuint, GLenum, GLchar*, GLint*) { in glExtGetProgramBinarySourceQCOM() argument 71 static void glExtGetTexLevelParameterivQCOM(GLuint, GLenum, GLint, GLenum, GLint*) { in glExtGetTexLevelParameterivQCOM() argument 75 static void glExtGetTexSubImageQCOM(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, in glExtGetTexSubImageQCOM() argument 76 GLenum, GLenum, GLvoid*) { in glExtGetTexSubImageQCOM() 89 static void glExtTexObjectStateOverrideiQCOM(GLenum, GLenum, GLint) { in glExtTexObjectStateOverrideiQCOM() argument 97 static void glFramebufferTexture2DMultisampleIMG(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei) { in glFramebufferTexture2DMultisampleIMG() argument 113 static void glGetFenceivNV(GLuint, GLenum, GLint*) { in glGetFenceivNV() argument 122 static void* glMapBufferOES(GLenum, GLenum) { in glMapBufferOES() argument [all …]
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